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📁 Root
Andrew Bennett
Code Quality
Document Portal
Document Portal & Obsidian: Integration Analysis
Guide - GitHub CLI (`gh`) on Omarchy
Guide - tmux
Nginx on AlmaLinux 9
Omarchy 3.8 Guide
Server Stats Script — `server-stats.sh`
SSH Hardening — AlmaLinux 9
Theme Selection
📁 arcade
Arcade Games — Documentation Index
Asteroids++
Asteroids++ — Player's Guide
Build Your Own Asteroids++
Build Your Own Space Invaders++
Space Invaders++
📁 playground
Hex Battle — Full Thrust-Inspired Space Combat
Hex Map Generator
Random Continents
Random Polygon Generation
Ship Creator
Ship Creator — User Guide
Unit Cards
Unit Cards — Battle Rules
📁 puzzles
Sudoku++
Sudoku++ — User Guide
Word Scramble++
Word Scramble++ — User Guide
Word Search++
Word Search++ — User Guide
📁 synth
Synth Framework — Documentation Index
Chorus Module — BBD Stereo Chorus
Clarity Module — Dynamic Mud, Mid & Air Reduction
Compressor Module — Dynamics Compressor
core.js — DSP Utilities
distortion.js — Distortion Pipeline
Drum & Bass Sequencing Guide
engine.js — Orchestrator & Renderer
engines/bia-clone.js — SynthMono
engines/juno.js — SynthJuno
engines/kick.js — SynthKick
engines/neuro.js — SynthNeuro
Limiter Module — Brickwall Limiter
MIDI Player
Neuro Synth User Guide
Noise Module — Cached Noise Source
Normalize Module — Post-Render Peak/RMS Normalisation
OTT Module — Multiband Upward/Downward Compressor
playback.js — Audio Playback & Export
preset-manager.js — Preset System
Reverb Module — Convolution Reverb
Sequencer Audio — Stereo Master Bus & Strip Chains
Sequencer Persistence — Serialization & State Restoration
Song Mode — Slice-Based Arranger
Spectrum Module — Real-Time Frequency Analyser
Step Sequencer
Stereo Distortion Module
Synth Framework — Overview
SynthHihat — Hi-Hat Engine
SynthSnare — Snare Drum Engine
Tear Module — Modulation LFO (BIA-specific)
template-manager.js — Template System
ui-builder.js — UI Components

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